Remember those days?Ī good point about Silent Hill 2 was the way the visuals came across. And because of the era when the game released, there was no internet to check for walkthroughs instead we were reduced to having to wait for a magazine to publish a guide to let us get a different ending. I’m not sure about any of that, but I do remember he hit like a train and that Great Knife was capable of removing large portions of health in a single swipe.Īn interesting point about the story is that are six possible endings (three on the first playthrough, a further three that can be unlocked on a second playthrough). According to articles published by cleverer people than me, apparently his design suggests the possibility of pain, the triangular head at least, while the Great Knife represents the sexual frustration that James felt as his wife was dying. There has to be a special mention made of the design of the monsters, especially the twisted nurses in the hospital who gave me nightmares for weeks, and Pyramid Head himself, with his Great Knife that he drags around behind him. It’s fair to say that the story powering Silent Hill 2 isn’t all sunshine and rainbows.
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